Fort Sumter: The Secession Crisis arrives

May 21, 2019 David Neumann 33

iOS, Android, PC/Mac When we heard about the partnership between GMT Games and Playdek, it was like hearing that your two favorite people were finally tying the knot. I mean, they’re so right for each other! It was only a matter of time before this pairing started to bear fruit and, today, they have their first born! (I’m discounting Twilight Struggle as that was pre-partnership and has turned into a titillating ménage à trois with Asmodee) It’s Fort Sumter and it’s coming to mobile and Steam today. Right now, as a matter of fact.

Handelabra (kind of) announces their next two projects: Aeon’s End and Spirit Island

August 8, 2018 David Neumann 4

iOS, Android, PC/Mac/Linux • Fresh off the success of One Deck Dungeon you’d think the folks at Handelabra would rest on their laurels and, perhaps, slow down and enjoy the, I’m sure, millions of dollars that come along with being a successful indie developer of niche board games. As you can probably guess from the headline, however, that’s not the case. Instead, Handelabra have announced two new ports that will be heading our way in 2019, Indie Boards & Cards‘ Aeon’s End and Greater Than Games‘ Spirit Island.

Root is a new cardboard Kickstarter that looks pretty great

November 3, 2017 David Neumann 5

Tabletop • Over the past year I’ve become rather fond of a certain breed of game labeled as COIN games. As you most likely already know, these games deal with counter insurgency warfare where getting the locals on your side is just as, or more, important than putting the enemy in pine boxes. Root is an upcoming tabletop game that offers some light COIN mechanisms while also fulfilling my furry quota. In other words, it’s a win-win.

My first game of Eight-Minute Empire lasted 20 minutes

September 5, 2017 David Neumann 14

iOS Universal, Android, PC/Mac • If you’re not familiar with board game designer Ryan Laukat, you should be. He’s designed some real gems with themes ranging from battling ancient titans to conquering the stars. That’s not all. In fact, Ryan is a true renaissance man, he’s a board game publisher, designer, and artist all in one. Each game from Red Raven is a complete Ryan Laukat creation, which is kind of cool. As of yet, however, none of Red Raven’s games have gone digital. That ended this morning when Eight-Minute Empire landed on the App Store.

Eight-Minute Empire coming on September 5th

August 1, 2017 David Neumann 3

iOS, Android, PC/Mac/Linux • This might come as a shock to you, but I have a few board games stowed away in my basement that I have yet to play. Actually, it might be a few dozen. Yep, brand new games, still in shrink wrap, just waiting for someone to come and play with them. My basement is basically the Island of Misfit Toys, but without that creepy Charlie-in-the-box. One of the games that remains unplayed is Eight-Minute Empire by Red Raven Games. I think I picked it up because it’s a 4X-style game that plays in slightly longer than eight minutes, but my wife will tell you I picked it up because I have a mental disorder that forces me to continually buy games. Whatever. Anyway, it’s coming to mobile soon so, while my copy will remain in shrink, I might actually get a chance to play it.

The patches are coming! 1775: Rebellion updated to version 2.0

April 12, 2017 David Neumann 0

iOS Universal, Android, PC/Mac • As a huge fan of the tabletop version, 1775: Rebellion was one of my most anticipated board game ports in 2016. When it launched in November, it managed to capture the light brilliance of its forebear, but as Matt mentioned in his review, was a bit subpar in terms of AI and other glitches here and there. Fear not, fellow gamers, for HexWar has been on the case and has just released a massive update to the PC/Mac version that will soon also be coming to the App Store.

1775: Rebellion Is Set for Release Tonight from HexWar

November 2, 2016 David Neumann 1

I have, in the past, stated my love of Academy Games‘ fantastic team based war game, 1775: Rebellion, which made me think I wouldn’t need to do it again on the eve of it’s mobile release. Then I remembered that I hadn’t stated that love at our new digs, so here goes. I love this game.