The next expansion for Civ VI is coming in February, The Gathering Storm

November 20, 2018 David Neumann 7

PC  (and, hopefully, other platforms a bit later) • While a new expansion for one of my favorite games would usually be a cause for excitement, I’m looking at the announcement of another full-blown expansion with a bit of sadness. After all, my favorite platform for Civ VI is my iPad and we still haven’t gotten the first expansion on there yet. Just when I thought we were catching up, Firaxis throws this at me! The nerve! In all seriousness, this new expansion looks fairly incredible adding environmental factors into a game that has largely ignored them. More info on The Gathering Storm after the break.

Civ VI moves to the small screen

October 4, 2018 David Neumann 1

iOS Universal, PC/Mac/Linux, Switch (in Nov) • Last year’s surprise release of Civilization VI for iPad was big enough that I was compelled to buy a new iPad just to play it. I haven’t regretted it, with Civ VI being my most played iPad game since. Last week I received a pre-release copy of Civ VI for iPhone and, I have to say, I’m starting to regret that iPad purchase. Sure, a game as big as Civ shouldn’t work on a tiny screen, but Aspyr pulled it off. Don’t believe me? You can try it for yourself today.

They’re making it harder and harder to not buy a Switch. Civ VI coming to the Nintendo console in November

September 7, 2018 David Neumann 8

iPad, PC/Mac/Linux, Switch • I’m not a Nintendo guy. Never have been. Even when the NES was ruling the roost back in the 80’s, we had a Sega Master System which was followed by a Genesis and, yes, even a Sega CD. Thus, when the Switch was announced I was fairly meh on the system with my interest only really piqued by its mobility. Then I watched as games I cared about–not just Marios and Zeldas–started showing up on the console. Gems like Darkest Dungeon, Hand of Fate 2, Skyrim, and, most recently, Into the Breach were hitting the Nintendo e-shop with regularity. This convinced me to pick up a Switch a while ago, but if you’re still on the fence, maybe this will push you off: Civilization VI is headed to Switch on November 16.

Civ VI for iPad only one small step away from Rise and Fall

May 10, 2018 David Neumann 13

iPad, PC/Mac/Linux • It’s always nice to wake up to a surprise unless said surprise involves wet sheets and a horse head. Today’s non-horse-head-based surprise comes from our Discord channel, where Athros discovered that Aspyr Media is at it again in regards to Civilization VI for iPad. Yep, a new update has landed and it’s a doozy.

Civilization VI for iPad just keeps getting bigger and better, adds Macedon and Persia

April 19, 2018 David Neumann 0

iPad, PC/Mac/Linux • This probably won’t surprise you, but Civ VI on the iPad is still my most played title. Sure, I’m still playing Through the Ages and Twilight Struggle every day, but for those I log in and take my turns and then exit, usually to head back into Civ VI. While Aspyr has been pretty great about updating the game since its release in November, I still wonder how far they plan on taking the mobile version and if it will ever come close to the version we know (and love) on Steam. I’m going to stop worrying about that now, I think, as today Aspyr dropped yet another update, which makes it the second major addition this month! Today we get not one, but two new civilizations: Macedon and Persia.

Civilization VI for iPad heads Down Under

April 5, 2018 David Neumann 6

iPad, PC/Mac/Linux • The only things I know about Australia I learned from Monty Python, Flight of the Concords, and Alex Connolly. In other words, everyone there is named Bruce and teaches philosophy, they like to mock New Zealanders’ accent, and [redacted due to NDA]. Obviously, this is a well-rounded and comprehensive litany of everything Australia has to offer, but Civ VI is here to fill in all the empty spaces (even if it seems there aren’t any). I can’t think of a better teacher of real-world history than Civilization (how else would I have learned that Teddy Roosevelt founded America and will colonize space in 2023?) and now that Australia has become available in the iPad version of Civ VI, I can’t wait to learn more about Vegemite and Bloomin’ Onions.

Civilization VI for Mac catches up to its PC counterpart, adds Rise & Fall

March 22, 2018 David Neumann 1

Rise and Fall available for PC/Mac/Linux • iPad version available w/o Rise & Fall expansion • Mac gamers are used to being disappointed when it comes to new games not making their way to our preferred platform. I know, it’s my own damn fault for expecting my MacBook Pro to compete with a Windows machine but, dammit, I so much prefer my Mac for doing what I’m doing right now, namely writing. So, without the resources to have both, I’m saddled with a Mac for gaming. I’m still waiting for Divinity: Original Sin 2 to come to Mac (I kickstarted it not realizing it was going to be Windows only) and have been waiting patiently for Aspyr to bring the first Civ VI expansion–which arrived on Windows in early February–to Mac. Today, I was totally surprised when I loaded up Steam and, lo and behold, there was a 2 GB update. What could it be? Yes, Rise and Fall has come to Mac.

Civilization VI for iPad expands with Vikings and Poland

February 22, 2018 David Neumann 1

iPad, PC/Mac/Linux • That thing that we weren’t sure was going to happen just happened. Of course [the headline gives away any sense of suspense, you dolt -ed.], I’m talking about Civilization VI for iPad, specifically the question we had since it arrived on the App Store in December: Will Aspyr support it with more content? We weren’t sure, but today the Vikings and Poles arrived via IAP and it’s a happy day.

Civilization VI gets its first major expansion: Rise and Fall

February 8, 2018 David Neumann 5

PC (out now), Mac/Linux (coming soon), iPad (maybe someday?) • If I seem a little out of it today, it’s because I was up late trying out the new expansion for one of my favorite titles, Civilization VI. The new expansion, Rise and Fall, released last night in my time zone and when I loaded it up to merely see the differences, I fell victim to the dreaded “one more turn” syndrome and unwisely stayed up past 2am. To be fair, this happens pretty much any time I load up Civ VI after 5pm.

Review: Civilization VI

January 3, 2018 David Neumann 29

iPad, PC/Mac/Linux • My kids had nearly two weeks off school for the holiday break, which usually translates to some of my worst headaches of the year. Not only are the kids home, but they’re hopped up on gingerbread and peppermint not to mention the entitlement that comes along with being told they’re “good” based solely on presents received from a mystical fat guy. This year was a little different. First of all, two of my kids have seen the light in regards to Santa, so they know those Xbox games came directly from their already meager inheritance rather than an elvish sweat shop. Secondly, I managed to be good enough that Santa brought me a new iPad Pro [speaking of entitlement -ed.], so I spent these last two weeks breaking it in with marathon sessions of Civilization VI.

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