Review: Lightning: D-Day
iOS, Android • Dave has given me the impression that HexWar are the Lucy van Pelt to our Charlie Brown, repeatedly advertising wonderful games and delivering troubled ones once we get our hopes up. I assume that, once the running gag had been established, the challenge for Charles Schultz was to find a way to create interest in a joke with a predictable ending. With Lightning: D-Day, HexWar did it by translating to app from a well-regarded, unusually simple WWII card game famous for its poorly-written rules. I had hoped that the combination of a lower degree of difficulty than their ambitious past games mixed with an easily addressed problem in the cardboard version made this a superb candidate for an unqualified HexWar success. Then again, we all know how this joke ends.