Fantastic point-and-click adventure, Thimbleweed Park, arrives on iOS

September 19, 2017 David Neumann 0

iOS Universal, PC/Mac/Linux • You’re probably sick and tired of me talking about Thimbleweed Park around these parts, but I know a lot of our readers are mobile gamers first and foremost, so I also know many of you have probably ignored my earlier praises of the game. You’re probably also aware that the previous sentence is an abomination of word structure and nearly, but not quite, a run-on sentence. That sentence wasn’t much better. Shorter, but not better. What I’m trying to say is, mobile gamers can now experience the joy I’ve had playing Thimbleweed Park because it’s currently on the App Store.

Spiderweb set to explore Avernum one last time

September 18, 2017 David Neumann 0

iPad, PC/Mac • There was a time–well before anyone had coined the phrase App-ocalypse–that Spiderweb Software had their fill with Apple and vowed to never produce another RPG for our tablets. Remember that? Spiderweb guru Jeff Vogel was lamenting the fact that iOS 8.3 broke their engine, and they were taking their ball and going home. They eventually relented, with the reveal that Jeff’s initial rage was caused by some underlying medical issues and things happening outside the wonderful world of coding. That circus revolved around the release of Avernum 2 and, thanks to Pocket Gamer, we learned that we can expect the final chapter in the saga, Avernum 3, next year.

Steam Screen Shot

Review: Minos Strategos

September 18, 2017 Zac Belado 3

iOS, Android, PC/Mac/Linux • Art is cheap, at least when it comes to mobile games. You know this is true because even the most crap-filled freemium abomination is filled to the bevel with the most precisely crafted artwork. Pretty pixels are the aluminum siding of mobile gaming. Consequently, a good game is often not even particularly about the visuals but about the way the developer creates a tension between the tactical options available to the player and the desired game outcome. That and timers. We must always have timers. The reason this is important is that one of the latest titles to make its way to mobile, Minos Strategos by Brett Lowey of Militia fame, is not a particularly ground-breaking game in terms of visuals and also has some surprisingly poor UI choices. Combined, these make Minos Strategos troublesome at first but are, ultimately, a slight blemish on what is a very good abstract strategy game.

Thimbleweed Park heading to mobile next week-a-reno

September 13, 2017 David Neumann 0

iOS Universal, Android, Consoles, Switch, PC/Mac • While I absolutely adored the PC/Mac version of Thimbleweed Park earlier this year, I’ll admit that I still haven’t fully solved the Twin Peaks-like murder mystery that lies in the game’s center. The game is big and sprawling and while it looks and feels like a 1990’s LucasArts point-and-click title, there’s much more here to unravel story-wise. I’ve kind of been waiting for the mobile version to launch so I can follow the exploits of Agents Ray and Reyes–who are in no way anything like Dana Scully or Fox Mulder–on my couch. The wait is nearly over! Thimbleweed Park is coming to iOS next week and Android in October.

Faster Than Like – Shortest Trip To Earth

September 13, 2017 Alex Connolly 0

PC/Mac • Psst. Hello there. My access card still works at Stately HQ, so I’ve slipped the after-hours cleaning staff a fiver to wax floors elsewhere and jumped on Dave’s terminal. Password: daStatel1est. You see, one of the blokes behind Quakey roguelite Teleglitch has a new one in the pipe. Influences front and center, if you’re champing for more FTL all these years later, Shortest Trip To Earth is a right old trek.

Evolution Kickstarter begins, trailer emerges

September 12, 2017 David Neumann 5

iOS, Android, PC/Mac • It seems like we’ve been talking about a digital version of North Star Games‘ creature builder, Evolution, for longer than Darwin sailed on the Beagle. Well, guess what? It still isn’t ready for release and, in fact, is looking for a little extra help to push it along via a brand new Kickstarter campaign that started earlier today. We saw Evolution in action at Gen Con 2016 and it looked pretty darn polished then, so what the heck is going on?

Minos Strategos has come to iOS/Android

September 11, 2017 David Neumann 17

iOS, Android, PC/Mac/Linux • Minos Strategos is an abstract digital board game that traces its roots to a physical board game from none other than Through the Ages designer, Vlaada Chvátil. The game is called Tash-Kalar: Arena of Legends and is one of the very few Vlaada creations I haven’t played. That’s because it’s a two-player, head-to-head battle game which, in my home, are less likely than Monopoly to hit the table. Luckily, Minos Strategos has an AI to play against so I don’t have to rely on my kids and, better yet, it’s now on mobile, so I can play on my phone.

Sentinels adding a little variety all through autumn

September 6, 2017 David Neumann 1

iOS Universal, Android, PC/Mac/Linux • I’ve been noticing a lot of people on social media decrying the end of summer and whining that autumn is nearly upon us. These people are morons. Autumn is the best goddamned season of the entire year and I’ll fight anyone who claims summer is all that. Can you wear flannel while eating chili in front of a roaring fire in summer? Hell no! Autumn wins. If I had a mic drop gif, this is where I’d put it. Handelabra is on my side, and are doing their darndest to make autumn even better. Starting last night, their Fall of the Variants event began and we can expect new, free Sentinels of the Multiverse goodness every week through December.

Furries rejoice! Armello is finally coming to the App Store

September 5, 2017 David Neumann 13

iOS, Android, PC/Mac/Linux • Does anyone here remember that first Armello trailer and how gaga Owen went over it? Okay, I’ll admit we all went a bit gaga over it. After all, it was a theatrical-quality trailer promising an original board game with all sorts of cool mechanisms that would be tough to pull off on a tabletop. On top of that you play as an anthropomorphic animal, making the furry inside each of us cry out in joy. The PC/Mac version of Armello released just over 2 years ago and, since then, talk of the promised iPad version has been virtually nonexistent. In fact, I was talking with Brad from 164 at Gen Con about Armello and if it would ever come to mobile and we both thought they were only focusing on the desktop and consoles. Guess we should have chatted at PAX instead because at that con Armello was being played on an iPhone.

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