Dead Cells making its way to iOS this summer

May 7, 2019 David Neumann 4

iOS, PC/Mac/Linux, Xbox, PS4, Switch One of the indie games to make it big on Switch was the side-scrolling platformer, Dead Cells. You play a headless lump of undead flesh trying to figure out just what the hell is going on. Actually, that might not be the point of the game, but it’s what I do each time I load it up. Anyway, word just came down the pipe that Dead Cells is making the move from Switch to iOS later this year.

One Deck Dungeon heading to the small screen

April 22, 2019 David Neumann 7

iOS, Android, PC/Mac/Linux Coming out of nowhere last year was Handelabra‘s port of the Little Card Game That Could, One Deck Dungeon. No other board game port received nearly as much playtime and, let me remind you, you could only play it on iPad or your laptop. Luckily, it’s less of an addiction now because it’s coming to phones in May which would have killed me had it happened last year.

Forbidden Sciences forbidden no more: XenoShyft unveils new expansion

April 4, 2019 David Neumann 8

iOS, Android, PC/Mac I mentioned this in last week’s news bundle, but Asmodee has been hard at work on bringing the Forbidden Sciences expansion to everyone’s favorite forgotten board game port, XenoShyft. Turns out they were working harder than I realized, as today XenoShyft updated and, lo and behold, Forbidden Sciences is right there waiting for your money.

Welcome to the Renaissance: Lorenzo il Magnifico kickstarting its way to digital

April 4, 2019 David Neumann 8

PC/Mac Lorenzo il Magnifico is a heavier euro set in Renaissance Italy that is pretty much exactly like every other euro published in the last 4-5 years. By this I mean that it’s sitting in shrink wrap on my basement shelf surrounded by a bunch of other games I have yet to find time to play. Publisher Cranio Creations is here to help, bringing its tableau builder to digital via everyone’s favorite crowdfunding source, Kickstarter.

Channel your inner wgah’nagl with Cultist Simulator, now on mobile

April 2, 2019 David Neumann 37

iOS, Android, PC/Mac/Linux Of all the games that I picked up on Steam last year, Cultist Simulator from Weather Factory was, by far, the strangest. It sells itself as a card game, but I don’t think that’s really what it is. There are cards, sure, but… Yeah, it’s weird. Let’s not equate weird with bad, because this weird is a fun mystery to try and work your way through and now it’s on a platform where we can really sink our teeth into it: mobile.

All the news we missed last week (and maybe even before that)

March 25, 2019 David Neumann 8

It’s been a crazy few months at Stately Play HQ. Work, family, and life in general have been putting up huge detour signs whenever I’d sit down to pen a poorly written screed about the latest Big Thing. You may have noticed. I’m on vacation this week (my kids are on spring break, which seemed as good of an excuse as any) so I’m hoping to have a little more time. I’m hoping this extra time stretches into the future even when I’m not sitting outside in 72 degree weather with a lovely ocean breeze to keep me cool. Work should be dying down a bit and the end of club volleyball is in sight. We’ll see, but I’m hoping for a more energetic front page in the coming weeks and months. A lot of stuff in Gameland has been happening and, instead of forcing you to read one dreck filled post of mine after another, I thought I’d pile all the dreck into one easy-to-digest morsel. See what’s been happening after the break.

Mystic Vale gets more Vale. The amount of Mystic remains unchanged.

March 1, 2019 David Neumann 8

PC/Mac If you need proof that we’re living in a Golden Age of digital board games, I offer up Mystic Vale as evidence. Releasing less than a month ago, I’m guessing many of us have already moved on to other games like Evolution or the latest darling, Castles of Burgundy. If a game with the name recognition and polish of Mystic Vale had appeared back in 2013 our heads would have exploded. To bring Mystic Vale back to our collective subconscious, today Nomad Games released its first expansion: Vale of Magic.

Castles of Burgundy coming on Thursday

February 26, 2019 David Neumann 66

iOS, Android, PC/Mac Remember way back in 2015 when we’d be lucky to get 3-4 board game apps released a year (and half of them would suck)? Times have changed. Hot on the heels of Evolution from North Star comes The Castles of Burgundy from Digidiced, releasing for iOS/Android this Thursday.

After an epoch, Evolution has been released

February 12, 2019 David Neumann 54

iOS, Android, PC/Mac I like to poke fun at the guys from North Star Games for being the Blizzard of board game app development. After all, it took Blizz 10 years to bring us Diablo 3, whereas North Star has been working on Evolution for the last five. Of course, that’s board game years, so its roughly equivalent. Still, Blizzard games are known for their polish and sheen right out of the box, and that was North Star’s plan with this elongated dev cycle: make the board game app that all others will be (unfavorably) compared to. Well, it’s out in the wilderness now, so you can go see if they accomplished their dream.

More viking game goodness appears to be on deck

February 8, 2019 David Neumann 2

PC/Mac Sorry for the lack of content this week, folks. Real job getting in the way of fun these days. Thus, I don’t have time for a lengthy post bemoaning the rise in viking-themed pop culture stuff and will, instead, just bring the thunder up front. Champions of Midgard is a viking-themed board game of worker placement and dice chucking and, apparently, it’s coming to digital.

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