Flash Point: Fire Rescue heats up on Steam

March 30, 2018 David Neumann 9

PC/Mac/Linux • Remember when Kurt Russell dipped that hot wire into everyone’s blood sample in The Thing and Palmer’s blood squeals and jumps out of the petrie dish? That was pretty great. Okay, so that has nothing to do with Flash Point: Fire Rescue but I was trying to remember anything about Backdraft for my intro and couldn’t, so I went to the first Kurt Russell movie I could think of instead. How different can movies be when the main character is Kurt Russell’s hair? Anyway, the cooperative board game Flash Point: Fire Rescue is now available on Steam. Or something. Sorry, I’m still thinking about Kurt’s curly locks.

PC-only Card Quest releases for Android with iOS/Mac coming soon

March 29, 2018 David Neumann 8

PC, Android, Coming soon to iOS/Mac • The best thing that’s happened since we pulled this old lemon off the lot back in 2016 is the growth of our forums. Oh, haven’t been there? You’re missing out on the best part of the site. First of all, you don’t have to read my junk over there and, secondly, all the Stately Players [goddammit, I’m on vacation -ed.] are way smarter than me and have insights that the tiny bit of brain still present in my skull couldn’t even begin to ponder on my own. Seriously, head over there, the link is right up above this post. You can’t miss it. Why am I talking up the forums? Because this story came straight from our forums which are way better at tracking this stuff down than I have ever been. It involves a dungeon crawling card game, a genre we love around these parts, called Card Quest. It’s been available for PC on Steam for a bit, but has now released for Android with a Mac/iOS version coming…soon.

Bloc & Roll – Jalopy Goes Gold

March 29, 2018 Alex Connolly 2

PC • Radvaĭ se, Vauxhall Viva fans and the confraternity of the Nissan Cedric Special! MinskWorks‘ Jalopy has left the detritus-strewn garage of Early Access and is now travelling the Eastern Bloc highways of a one-point-zero release! Put the State in your Stately Play car game of 2018. Read on!

CGE plays Efficient Upgrade and releases Through the Ages on Steam

March 28, 2018 David Neumann 2

iOS, Android, PC/Mac/Linux • If there’s one thing I’ve learned after doing this at 164, Owen’s old site, and here at Stately Play, it’s that big news will always drop when I’m unable to reach a keyboard. I’ve been behind the wheel of a 13 year-old minivan the last few days, so getting new news up on the site has been…challenging. Luckily, Kelsey filled in and wrote something I can only describe as “don’t miss”. Still, I failed Czech Games and my favorite title of 2017 by missing the launch of Through the Ages on Steam. So, here goes: If you haven’t heard, Through the Ages is now on Steam!

Civilization VI for Mac catches up to its PC counterpart, adds Rise & Fall

March 22, 2018 David Neumann 1

Rise and Fall available for PC/Mac/Linux • iPad version available w/o Rise & Fall expansion • Mac gamers are used to being disappointed when it comes to new games not making their way to our preferred platform. I know, it’s my own damn fault for expecting my MacBook Pro to compete with a Windows machine but, dammit, I so much prefer my Mac for doing what I’m doing right now, namely writing. So, without the resources to have both, I’m saddled with a Mac for gaming. I’m still waiting for Divinity: Original Sin 2 to come to Mac (I kickstarted it not realizing it was going to be Windows only) and have been waiting patiently for Aspyr to bring the first Civ VI expansion–which arrived on Windows in early February–to Mac. Today, I was totally surprised when I loaded up Steam and, lo and behold, there was a 2 GB update. What could it be? Yes, Rise and Fall has come to Mac.

Fire & Ice coming to Terra Mystica in April

March 22, 2018 David Neumann 5

iOS, Android, PC/Mac/Linux • I haven’t spent a lot of time singing the praises of Digidiced‘s digital port of the euro-game masterpiece, Terra Mystica. Not because it’s not a great port or the game itself isn’t my cup of tea, the reality is that the game is just too damn confusing. Yes, I’ve played it on the tabletop, but I’m not sure I ever got my head around TM’s wheels-within-wheels design that seems complex for complexity’s sake. Seriously, there are so many different rules, ways to play, and mechanisms that it’s a very hard game to truly understand without many, many playthroughs. And all complexity happens even before you take into account the 14 different races, each with their own tweaks to the base rules. On the tabletop you can take your time to figure out just what the hell is going on, but the app comes at you full speed. There are tokens flying, actions being taken, and points being scored and I JUST CAN’T HANDLE IT.

Short Cut: SYNTHETIK

March 20, 2018 Alex Connolly 2

PC • Nothing turns the alternator of mid-life assessment more than realising you’re no longer at the top of your game-game. Nerves withering like sun-dried kelp. Reaction time raising smirks and eyebrows in the Galapagos paddock. The abyss, it looms. But then along comes the invigorating cordite suppository known as SYNTHETIK. Sometimes, you just need a little help to feel the old magic.

Better Stately Than Never: The Lost World of Trespasser

March 19, 2018 Alex Connolly 4

Trespasser: Jurassic Park is such an outrageously fantastic game. It’s as much a primeval, primordial walking sim as it is a survival-lite FPS, served on a revolutionary bed of fully-realised physics. It has wonderful environmental story-telling; audiologs and internal monologues that don’t strain atmosphere. It offers a natural sense of physicality. Hell, it did the two-weapon limit before Halo. Trespasser: Jurassic Park is also a broken, under-baked mess. Twenty years on, there hasn’t really been a game quite like Trespasser. There have been games better than it in some of its aspirations, but DreamWorks Interactive’s ungainly opus is more than the sum of its oft-busted parts. What follows is a record of certain events in which I took part between the years 1980 and 1997, on an island I will call Site B – Hammond

Darkest Dungeon adds DLC and drastically drops down to a dollar

March 14, 2018 David Neumann 6

iPad, PC/Mac/Linux, Switch, Xbox, Playstation • When Darkest Dungeon came out for iPad last fall, I instantly became addicted and played it more than I had in the previous three years it had dwelled on my laptop. I know the love for DD wasn’t universal with many complaining about the wonky UI that could be both tiny and fidgety at the same time, while others saying the difficulty level went beyond their definition of fun. Both were valid points–it’s close, but not a perfect port–but I loved it and kept throwing my hapless adventurers right into the woodchipper with the hope that the Crimson Court and other expansion content would soon arrive on the platform. Today is that day.

Iron Harvest lumbers onto Kickstarter

March 13, 2018 Alex Connolly 0

PC, Playstation 4, Xbox One • Everyone is kickstarting something these days. You, me, this guy. But King Art Games are crowd-funding something rather special; an RTS based on the fire-and-steel pulp of Jakub Różalski‘s 1920+ world [This is the same setting you’ll find in the board game Scythe, as well as its upcoming digital port. -ed.]. Think pot-bellied, soot-blasting mechanica. Cast-iron monstrosities a continuation of Victorian pomp and Edwardian arms development. The Iron Harvest is upon us.

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