I’m hoping at least a few of you noticed that it’s been a bit since a new post has gone up. There are many reasons why including a dearth of newsworthy output from the App Store, the usual New Year lull of new games in general, and a soul crushing malaise brought about by lifelong mental illness. If any of that sounds like a story you want to hear, jump past the break. Otherwise–and I completely understand–wait with us until tomorrow when we’ll have some proper news regarding a February board game release that I think everyone here will be happy to see.
There’s a long story that, maybe, I’ll tell someday about a kid too scared to sleep, alcoholism, and more shrinks than a Wayne Szalinski movie marathon.
That’s for another day. What you need to know about now is things aren’t great. Due to family issues, the holidays hit hard forcing a lengthy stay in my Mind Cave, attempting to ignore the world. Unfortunately, the Mind Cave has yet to be equipped with WiFi, so updating Stately Play wasn’t in the cards. In fact, while I’ve re-entered society, I’m still not hitting over the Mendoza line and, as such, have been having problems even logging in to read the forums.
So, I’m behind. Luckily, there hasn’t been a ton of news to talk about these last couple weeks, but I never did get around to the Readers’ GOTY poll. I still plan on doing it, but I needed to get to a better place before I could even attempt it. Look for that later this week. Maybe even tomorrow if I can get my shit together quicker than usual.
Sorry that we’ve been gone for so long. I promise I’ll get some news up tomorrow (as mentioned, some juicy tidbits that were embargoed until the 8th). I’d love to say it won’t happen again, but that’s not how it works. All I can promise is that we’ll keep it to a minimum.
Happy New Year, everyone. It feels good to write something again [even though it’s whiny drivel? -ed.].