Super Mario and the Myth of a Free Game

December 20, 2016 Nick Vigdahl 1

[We’d like to introduce you to the FNG at Stately Play Manor, Nick Vigdahl. You might have seen his work at another site whose name eludes me right now. Pocket something. It will come to me. Anyway, as the FNG, we threw Mario at him all the while muffling our laughter at his misfortune. Instead of pouting about having to review a rather shallow runner, Nick decided to look at Mario in a larger light. I think you’ll see why he’s a welcome addition to the site, and hope you help us in welcoming him aboard. -ed.] Following months of hype and domination of prime App Store real estate Super Mario Run was released to eager iOS gamers last week and the user reviews are, well, let’s say less than glowing. Mario has been reviewed over fifty-four-thousand times in just a few days—a staggering number—and is averaging about two-and-a-half stars. Not great. So what gives?

The circle is now complete, Adventure Pack #6 released for Pathfinder Adventures

December 20, 2016 David Neumann 1

I’ve not kept my admittedly somewhat disturbing love for Pathfinder Adventures well hidden since its release earlier this year. Despite its bugs and garish, in-your-face pleas to spend money, I simply haven’t found a better game on mobile all year. Despite being a card game that feels awfully themeless on the tabletop, Obsidian managed to create what might be the best RPG experience currently available on an iPad when they ported Pathfinder over. The only thing holding it back was the slow leak of new content. Over the past few months, that slow drip has turned into a steady stream and yesterday we finally reached the end of the road. The sixth and final adventure deck in the Rise of the Runelords campaign has been released.

Short Cuts: Warbands: Bushido

December 19, 2016 Alex Connolly 18

Cheaper than a bag of Perry miniatures, more bang for your buck than a Legend of the Five Rings starter deck; Warbands: Bushido is a lightning-quick slice of Early Access turn-based multiplayer tactics. And it is素晴らしい*. * bloody good gear.

Twilight Struggle coming to Android and getting expansion all at once

December 16, 2016 David Neumann 15

If a gaming website were to have some type of “Best of” at the end of the year (spoiler, we’re doing it the week between Xmas and New Years), I think you’d find at least one writer putting in a vote for Twilight Struggle. If not the best app of 2016, it’s near the top and yesterday we learned that it’s going to get better before 2016 ends. Playdek announced that not only is the game making its long-awaited debut on Android, but it’s bringing with it an expansion pack and more. Oh, and it all happens next Monday.

Two new characters enter the fray of Talisman: Digital Edition

December 14, 2016 David Neumann 0

Talisman may lack deep strategic or tactical gameplay but it more than makes up for it with the fun of exploration and so much damn content. Seriously, it’s gotten to the point that I can’t keep track of all the expansions for this beast. Dungeons, Cities, something called the Highlands? That’s just the tip of the iceberg. It’s all good as every new expansion adds more unknown to each game until you never know what you’ll draw. That’s when the game gets really fun. Today, Nomad updated Talisman yet again with more content, two new characters to play with: Martial Artist and Saracen.

Carrier Battles of Guadalcanal has a long name and another update

December 14, 2016 David Neumann 0

Carrier Battles of Guadalcanal is the best war game on the App Store that involves carrier battles in the Pacific that have Guadalcanal in their title. I joke, but it’s actually a pretty amazing little war game with a ton of depth and character which belies its one-man development team. It’s also updated with new content so regularly that when a new update hits, it’s barely news. Last week the latest update arrived and it’s a doozy.

Warlock of Firetop Mountain coming to iOS in early 2017

December 14, 2016 David Neumann 1

I know this is click-baity as hell, but look at this. Seriously, just look at this. You’re not clicking? Fine, let me tell you what’s behind the break. Remember Tin Man Games? Earlier this year they released a new version of the classic Fighting Fantasy book, The Warlock of Firetop Mountain except it wasn’t a book. You moved minis around, combat was on a grid and tactical, and there were about a billion [not an official number -ed.] of new characters to unlock and play with. Well, guess what. It’s coming to mobile in early 2017! That’s what’s after the break. I guess you don’t have to click now. I’m really bad at this click bait crap. Let me try one more time. We have a picture of Warlock of Firetop Mountain running on an iPhone and the results will shock you!

Review: Silent Depth

December 14, 2016 Kelsey Rinella 0

Silent Depth is a long-gestating WWII submarine sim, placing you in an American sub in the Pacific Theater in 1942. Success means slowing the flow of vital supplies to Japan, sinking troopships, and buying the U.S. industrial effort time to rebuild the surface fleet after the catastrophe at Pearl Harbor. And, in a cruel metaphor involving sinking ships, it represents the first Stately Play use of the tag “Windows_Phone. [and possibly the last. -ed.]

Colt Express gets major update, multiplayer actually works

December 13, 2016 David Neumann 7

Kelsey took a look at Colt Express last week and thought it was a pretty great rendition of a board game with one huge flaw, the multiplayer system was broken. While online play existed, the ability to create or join games was enough of a mess to prevent him from playing even one multiplayer contest. It was bad enough that Asmodee decided to pull back their December releases to ensure that multiplayer hijinks wouldn’t be an issue going forward. Today, Asmodee took steps to correct what’s already out there and Colt Express has been updated to make multiplayer a little more palatable.

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