Mystic Vale headed to mobile on June 6th

April 16, 2019 David Neumann 7

iOS, Android, PC/Mac Mystic Vale, the transparent card-building board game from Nomad Games and AEG, arrived for PC/Mac back in January and has been raking in rave reviews over on Steam. Due to my ongoing gaming malaise, I haven’t yet given it a go instead opting to wait for the mobile version. Today we learned that we won’t have to wait much longer to do just that. Mystic Vale is headed to iOS and Android on June 6th.

Forbidden Sciences forbidden no more: XenoShyft unveils new expansion

April 4, 2019 David Neumann 8

iOS, Android, PC/Mac I mentioned this in last week’s news bundle, but Asmodee has been hard at work on bringing the Forbidden Sciences expansion to everyone’s favorite forgotten board game port, XenoShyft. Turns out they were working harder than I realized, as today XenoShyft updated and, lo and behold, Forbidden Sciences is right there waiting for your money.

Channel your inner wgah’nagl with Cultist Simulator, now on mobile

April 2, 2019 David Neumann 34

iOS, Android, PC/Mac/Linux Of all the games that I picked up on Steam last year, Cultist Simulator from Weather Factory was, by far, the strangest. It sells itself as a card game, but I don’t think that’s really what it is. There are cards, sure, but… Yeah, it’s weird. Let’s not equate weird with bad, because this weird is a fun mystery to try and work your way through and now it’s on a platform where we can really sink our teeth into it: mobile.

Say cheese! Luca Redwood set to release Photographs this week

April 1, 2019 David Neumann 10

iOS, Android, PC Everyone loves games crafted from the mind of Luca Redwood and EightyEight Games. If you don’t, then you either haven’t played them or are a big ol’ doody-head. I mean, who couldn’t love You Must Build a Boat? There’s no option of building a boat, you MUST build it. Gold. Also, 1000000 which is a game I can never remember how many zeroes to add to it. Sure, they look like match-3 games, but delve into them and you’ll find they’re chock-full of deeper gameplay that belies their Bejeweled aesthetic. On Wednesday, we’ll get to see his latest foray into our collective gamespace when EightyEight Games releases Photographs, a game most definitely unlike the previous two.

Playdek/GMT union producing more fruit. Here comes Fort Sumter

March 25, 2019 David Neumann 7

iOS, Android, Steam The biggest news story around these parts last year was word that Playdek and GMT Games, two names that carry a lot of weight around these parts, had formed a partnership. Playdek would have access to the GMT catalog and announced the first product, Labyrinth, would be coming to our touchscreens. We were wondering which other titles from GMT’s vast library would be coming. Now we know the second title, Mark Herman‘s fantastic Civil War filler, Fort Sumter is on the way.

All the news we missed last week (and maybe even before that)

March 25, 2019 David Neumann 8

It’s been a crazy few months at Stately Play HQ. Work, family, and life in general have been putting up huge detour signs whenever I’d sit down to pen a poorly written screed about the latest Big Thing. You may have noticed. I’m on vacation this week (my kids are on spring break, which seemed as good of an excuse as any) so I’m hoping to have a little more time. I’m hoping this extra time stretches into the future even when I’m not sitting outside in 72 degree weather with a lovely ocean breeze to keep me cool. Work should be dying down a bit and the end of club volleyball is in sight. We’ll see, but I’m hoping for a more energetic front page in the coming weeks and months. A lot of stuff in Gameland has been happening and, instead of forcing you to read one dreck filled post of mine after another, I thought I’d pile all the dreck into one easy-to-digest morsel. See what’s been happening after the break.

Shards of Infinity ready for polishing

March 11, 2019 David Neumann 110

iOS, Android, PC Temple Gates came out of nowhere in 2017 to rock our worlds with the, still fantastic, digital port of Race for the Galaxy. While we know they’ve been working on it’s dicey cousin, Roll for the Galaxy, we also know that they’ve hooked up with Stone Blade Entertainment and have been working on their 2-player card battler, Shards of Infinity. Looks like the latter has been getting the bulk of the attention because, today, they announced that beta signups are open.

Galaxy Trucker sets course for a new star system

March 7, 2019 David Neumann 3

iOS, Android, PC/Mac It’s no secret that we here at Stately Play feel that Czech Games Edition can do no wrong. First of all, they have Vlaada Chvatil designing games for them, which puts them one step away from God. Secondly, they created Galaxy Trucker back in 2014 and it reshaped how we thought about digital versions of board games. Not only did they include a lengthy, somewhat open-world campaign, but they also created entirely new rules so we could play the way digital board games were meant to be played: asynchronously. Five years later there still aren’t many apps that match it (and one of the ones that did is also from CGE: Through the Ages), and so it’s time for Galaxy Trucker to spread its wings (made of crepe paper and duct tape, I’m sure). Today it’s made the move to the big screen and released for PC/Mac on Steam.

Castles of Burgundy coming on Thursday

February 26, 2019 David Neumann 65

iOS, Android, PC/Mac Remember way back in 2015 when we’d be lucky to get 3-4 board game apps released a year (and half of them would suck)? Times have changed. Hot on the heels of Evolution from North Star comes The Castles of Burgundy from Digidiced, releasing for iOS/Android this Thursday.

After an epoch, Evolution has been released

February 12, 2019 David Neumann 18

iOS, Android, PC/Mac I like to poke fun at the guys from North Star Games for being the Blizzard of board game app development. After all, it took Blizz 10 years to bring us Diablo 3, whereas North Star has been working on Evolution for the last five. Of course, that’s board game years, so its roughly equivalent. Still, Blizzard games are known for their polish and sheen right out of the box, and that was North Star’s plan with this elongated dev cycle: make the board game app that all others will be (unfavorably) compared to. Well, it’s out in the wilderness now, so you can go see if they accomplished their dream.

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