Another victim of the App-ocalypse, Imperial, comes roaring back to life
Well, what do you know, miracles can happen. Imperial is one of the first board game apps to land on the iPad way back in 2011 or so, and it was not well received by the general public. Much of this was due to the opacity of Mac Gerdt’s original design which has the feel of 18xx, but looks like a Dudes On A Map game, but it was also because the app was, how to say this nicely, not polished. Graphically, it resembled something cobbled together using scans from the cardboard version and pieces created in Microsoft Paint, but under the hood it was a rocket ship. The AI was stellar and the app included all the advanced variants, something even the big publishers don’t always pull off today. Problem is, the app hadn’t seen any love from its developer since 2013 and when iOS 11 rolled into town, Imperial finally left its spot on the home page of my iPad. I’m happy to announce that, yesterday, I was able to reinstall it thanks to a surprise patch that updated it to 64-bits.