Strategy 101: Through the Ages, Wonder Edition

September 29, 2017 David Neumann 5

iOS Universal, Android • To me, the best parts of any civ-building game are the Wonders. From the moment I built the Pyramids in Civilization II and was presented with a FMV movie showcasing my achievement, I was hooked. In fact, while I’m not a huge fan of FMV, I do wish they still had them in the Civ series. Nothing was cooler than adding that last brick and hearing the CD-ROM drive fire up. Through the Ages doesn’t have any FMV movies celebrating your achievements, either, but Wonders still play an important role in building a competitive civ. They’re also just fun to play around with, so let’s take a look at them Age by Age.

Strategy 101: Through the Ages, Corruption Edition

September 26, 2017 David Neumann 5

iOS Universal, Android • After posting yesterday’s mammoth strategy guide for Czech Games‘ awesome port of Through the Ages, I was asked by several people to go over one of the game’s most frustrating mechanisms, Corruption. Let’s do this!

Pathfinder Adventures expands, slashes prices

September 26, 2017 David Neumann 15

iOS, Android, PC/Mac • Last night an update arrived for our beloved, yet seemingly beleaguered, Pathfinder Adventures.  The update brought more content, which is good, but also completely changed prices for IAP in the mobile version, which is good news too, I think? I don’t know, the future of Pathfinder has seemed foggy since Obsidian wrapped up the Rise of the Runelords campaign, and changing their pricing and whatnot at this point seems like a bad sign that, maybe, Pathfinder isn’t doing as good as Obsidian or their new overlord, Asmodee, had hoped. Or maybe I’m full of crap. It’s happened in the past, and I definitely have no insight into what’s going on in the darkened back rooms of Obsidian. With that in mind, let’s focus on what we do know about, the latest Pathfinder Adventures update.

Gold .38, twin .45s--close enough.

Cardboard Critique: Arkham Horror The Card Game – Dunwich Legacy

September 14, 2017 Kelsey Rinella 6

Tabletop • Arkham Horror: The Card Game gets a lot of love around these parts. It’s as flexible as a tentacle–it can be deeply thematic if you’re into that, or offer moderately involved deck-building and agonizing decisions during play for the more mechanically minded. It can be enjoyed solo (though I recommend playing two characters) or in groups of up to four, as a campaign or a one-shot. I’ve been extremely pleased with it as a solo experience playing both the original campaign and the full Dunwich Legacy cycle, and will here offer brief mini-reviews of each expansion in that cycle. While I’ll avoid spoiling anything beyond the initial setup in each, even the basic premise of some of the expansions gives information about the plot, so beware.

Evolution Kickstarter begins, trailer emerges

September 12, 2017 David Neumann 5

iOS, Android, PC/Mac • It seems like we’ve been talking about a digital version of North Star Games‘ creature builder, Evolution, for longer than Darwin sailed on the Beagle. Well, guess what? It still isn’t ready for release and, in fact, is looking for a little extra help to push it along via a brand new Kickstarter campaign that started earlier today. We saw Evolution in action at Gen Con 2016 and it looked pretty darn polished then, so what the heck is going on?

Under cover of darkness, new Card Thief content sneaks onto the App Store

September 7, 2017 David Neumann 0

iOS Universal, Android • In our review of Card Thief earlier this year, our only major beef with the game was “trash loot”. Many of the chest would be mostly (or completely) filled with loot that did nothing. It was pure garbage and didn’t have any in-game value whatsoever. The first major update for Card Thief landed today with the biggest news being that Tinytouchtales solved the problem of trash loot.

Feast your eyeballs on this, the first Through the Ages trailer

September 7, 2017 David Neumann 13

iOS Universal, Android • We’re only a week away from Through the Ages–the reason I bought an iPad 2 six years ago–finally appearing on the App Store. In preparation, Czech Games Edition has just launched the first official trailer and, well, I’m not sure I need to say much more than that. See you all in-game next Thursday!

Sentinels adding a little variety all through autumn

September 6, 2017 David Neumann 1

iOS Universal, Android, PC/Mac/Linux • I’ve been noticing a lot of people on social media decrying the end of summer and whining that autumn is nearly upon us. These people are morons. Autumn is the best goddamned season of the entire year and I’ll fight anyone who claims summer is all that. Can you wear flannel while eating chili in front of a roaring fire in summer? Hell no! Autumn wins. If I had a mic drop gif, this is where I’d put it. Handelabra is on my side, and are doing their darndest to make autumn even better. Starting last night, their Fall of the Variants event began and we can expect new, free Sentinels of the Multiverse goodness every week through December.

Card Thief ready to expand the guild

August 28, 2017 David Neumann 0

iOS Universal, Android • Any other year and Tinytouchtales solitaire card heist game, Card Thief, would be the only game we’d be talking about. It has everything we love about mobile gaming in a nearly perfect package, with the added benefit of being incredibly complex and requiring something we seldom see in mobile titles: thought. Unfortunately, 2017 has already introduced a slew of possible GOTY contenders, pushing Card Thief back into the shadows (one of them is also a Tinytouchtales gem, Miracle Merchant). Arnold from Tinytouchtales doesn’t like being in the background and next week we’ll see Card Thief move back into the light (considering the game’s dark/light mechanism, this metaphor really isn’t working, is it?) when it receives its first major content update.

Through the Ages coming to iOS/Android in September

August 21, 2017 David Neumann 9

iOS Universal, Android • Nearly seven years ago I picked up my first iPad, the stalwart iPad 2. The decision to pick up a tablet had nothing to do with Apple’s selling points, but instead was based on a short blurb I spotted over on Board Game Geek. Through the Ages, my favorite tabletop game, was slated to make its way to the platform and there was no way I was going to miss it. That blurb was from a small company called Codito, which nearly did release a version of TtA before their license ran out and digital rights reverted back to CGE. That happened back in January of 2013 and we’re still waiting. After talking with Czech Games Edition at Gen Con, it appears we won’t have to wait much longer.

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