iOS Universal • With our limited time for posting these days, I usually don’t post about the same game twice unless there’s something special about it. You know what I mean, it’s a Playdek or CGE release or a AAA game that managed to make its way to the App Store. Your standard weekly App Store releases are usually a one-and-done here on the blog [and then only when Dave can get his fat butt to actually sit up and write about them -ed.]. We’re breaking this rule today to remind you of the imminent release of Grimvalor for iOS. Don’t like the added attention this action-RPG is getting? Blame Pitta.
iOS Universal • It’s not often that a game trailer arrives and tricks me the way Grimvalor‘s has. I saw the trailer yesterday on Twitter and immediately wondered if this PC game would be making it to Mac and/or mobile so I’d be able to play it. Little did I realize that, no, it’s not for PC or Mac at all. This is an iOS-only game that looks like it stepped right off the bus to Console-ville. Of course, pretty graphics do not a great game make, so let’s take a look what makes the whole thing tick.