iPad • We’ve known about Feral‘s iPad port of the beloved banana republic-builder, Tropico for some time now, first learning of its existence back in June. It’s been six months, but Tropico arrived today for our trusty tablets and, if you want some details, head past the jump.
iPad, Switch, PS4, Xbox, PC/Mac/Linux • While it doesn’t happen very often, every now and then things turn out okay. Last Friday I mentioned that I’m leaving for a 4.5 hour plane trip with my entire family [on Spirit Airlines, no less. The only airline folks with three kids can afford -ed.] and was dreading it. Red Hook Studios was listening and, I’m sure it’s because of me, have finally released the Color of Madness DLC for Darkest Dungeon on iPad. Now I can get frustrated and angry at my tablet instead of my kids! Huzzah!
PC, iPad, Android Tablets • While the name Marek Pańczyk might not ring a bell, no doubt readers of Stately Play are aware of his work. One of the co-founders of Big Daddy’s Creations, they were at the forefront of bringing board games–particularly heavier euros–to digital. We’re talking gems like Neuroshima Hex and the brilliant, yet perennially undercooked, Eclipse: New Dawn for the Galaxy. While Big Daddy’s has seemingly gone to that big compiler in the sky, Marek is alive and well and still making games. His new company is Red Zero Games and their first foray on the App Store is an original title that pokes fun of good ol’ Chris Columbus and imperialism in general. It’s called Here Be Dragons.
iPad, Switch, Xbox, PC/Mac/Linux • I know Darkest Dungeon has both its fans and critics around these parts (I’m steadfastly in the “fan” category), but even the haters can’t deny that the more big-name PC ports we get on iPad, the better. The downside of not being the game’s primary platform, however, comes with the slow pace of getting new content. We’re all still waiting for Aspyr to release the Rise & Fall expansion for Civ VI on iPad, for example. The latest DLC for Darkest Dungeon, the Color of Madness, was unleashed on Steam back in June but those of us who play on our iPads or Switches were left in the lurch, waiting for any news of its appearance on our platform of choice. Today, that news finally broke. The Color of Madness will be coming to all platforms–iPad, console, Switch–on October 11.
iPad, PC, Tabletop • I’m going to tell you a secret that will probably discredit my supposed love of all things hexmap, but I never really got into any of the war games from Every Single Soldier. Which games are those, you might ask. That would be the acclaimed and much-loved Vietnam ’65 and the slightly less beloved follow-up, Afghanistan ’11. I know, I’m ashamed of myself [this goes without saying and has nothing to do with either of those games-ed.]. I did manage to stumble onto a tweet from ESS today, however, and my jaw hit the floor. Perhaps this is old news, but it’s new to me and this is the ESS game that looks right up my alley. It’s called HMS and it’s coming for iPad, PC, and…wait for it…cardboard.
iPad, PC/Mac/Linux, Switch • I’m not a Nintendo guy. Never have been. Even when the NES was ruling the roost back in the 80’s, we had a Sega Master System which was followed by a Genesis and, yes, even a Sega CD. Thus, when the Switch was announced I was fairly meh on the system with my interest only really piqued by its mobility. Then I watched as games I cared about–not just Marios and Zeldas–started showing up on the console. Gems like Darkest Dungeon, Hand of Fate 2, Skyrim, and, most recently, Into the Breach were hitting the Nintendo e-shop with regularity. This convinced me to pick up a Switch a while ago, but if you’re still on the fence, maybe this will push you off: Civilization VI is headed to Switch on November 16.
iPad, PC • It’s been a while since we’ve talked about Every Single Soldier‘s followup to Vietnam ’65, Afghanistan ’11. I’d like to say it’s because there’s just been so much other content that we haven’t gotten around to it, or there hasn’t been much to talk about regarding the title but neither of those are the real truth. The real reason why I’ve been hesitant to talk about Afghanistan ’11 lies with our resident tank-builder, Alex Connolly. Back in 2017 when he wrote about the game his title contained the best pun every unleashed on any website and I’ve been afraid to follow up and taint his brilliance. Unfortunately (or fortunately if you want more Afghanistan ’11 news), this week ESS announced new DLC coming to Afghanistan ’11, Royal Marines, and it’s coming next week.
iPad, Android Tablets, PC/Mac/Linux • One thing I look forward to every year is a Jeremy Handel sighting at Gen Con. He’s incredibly hard to find, but when you do you won’t be disappointed because he’ll be dressed as someone else. Sure, there’s a lot of cosplay at Gen Con, but not many people cosplay as characters from Sentinels of the Multiverse. This year, my son and I ended up getting sick on Saturday and our time in the convention center was nil from Saturday morning on, so I didn’t get a chance to find Jeremy this year [for the record, we did meet up with Jean-Marc Giffin of Handelabra who was affable as always -ed.], but I did get a chance to play a ton of his latest game, One Deck Dungeon. That’s because Handelabra released the major expansion, Forest of Shadows, the Wednesday night before the Con opened.
iPad, Android tablets, PC/Mac/Linux • Considering that Handelabra‘s digital port of One Deck Dungeon is so damn good, it only stood to reason that we’d eventually be seeing the stand-alone expansion, Forest of Shadows, make its way into the app. Earlier this morning we got a confirmation of the digital expansion from none other than the designer and head of Asmadi himself, Chris Cieslik. Not only that, but he sent us our first image of the expansion in action. Well, almost in action. It’s the selection screen, but it’s still cool.
iPad, Android Tablet, PC/Mac/Linux • I love Handelabra as much as the next guy, but the amount of One Deck Dungeon news is starting to get annoying. I mean, I haven’t even tried a dungeon with Caliana, their last DLC hero and now they’ve gone and added another? Not just that, but I still have problem getting through the 1-star-difficulty Dragon and now they’ve added a 4-star deathtrap? Geez, it’s almost like I’m just going to have to just keep playing and playing One Deck Dungeon for the foreseeable future. Woe is me.