Exodus: Proxima Centauri set for a Friday reentry

August 14, 2018 David Neumann 5

PC/Mac (Friday), iOS/Android (later this year) • Okay, so I had this story late Sunday night assuming I would post it yesterday only to suddenly realize that working a full time job really sucks when it comes to making time for a blog. I should clarify, it’s not the job that sucks, it’s the fact that I’m actually working on something that I find very interesting and, incredibly, am having a hard time pulling myself away from. I’m learning Python at work now and I’ve gotten to the point where I can actually write scripts that do things and it’s fairly mesmerizing. It’s been four years since I’ve coded with an end goal in mind (TIS-100P doesn’t count) and I’m kind of digging it. Anyway, I couldn’t stay away from the Stately Players [I thought we had stopped doing this -ed.] for long, which brings us to the board game port of the week, Exodus: Proxima Centauri.

Tripflare & Torch: A Sunday-Night Feature Approaches

August 13, 2018 Tof Eklund 2

Welcome to what may become a regular SP Sunday-night feature, if you’re in the US (more like second breakfast or elevensies time in NZ). I’ve always fancied myself a decidedly non-prime hours horror host, in the vein of Vampira, Elvira, and Commander USA. Don’t remember Commander USA? Just imagine Watchmen’s The Comedian unconvincingly faking enthusiasm for El Santo movies and “drawing on” his hand with his cigar. I asked editorial for a wardrobe budget, but all I got back was a series of farty noises, so just imagine me in a LBD and a smoking jacket, wearing a wig stolen from a community theatre production of Hedwig and the Angry Inch, sitting in a ridiculously oversized Gothic armchair next to a roaring fireplace (burning official strategy guides and AOL diskettes, ‘natch) and cradling a coffee mug bigger than my head in my arms with a degree of tenderness usually reserved for newborn babies and Alpha Edition Magic: the Gathering cards. Got it? Good, let’s go.

Asmodee can’t take a week off, sneak-releases Kings and Assassins

August 10, 2018 David Neumann 1

iOS, Android, PC • A week ago Asmodee Digital surprised us all with the announcement of Gloomhaven and other games coming out later this year and in 2019. I was at the press conference and took pictures of all the games they listed for the next 2 years and nowhere did they list Kings and Assassins. So, it makes perfect sense that, this week, they released Kings and Assassins. [insert head banging into wall gif here]

Forest of Shadows arrives in One Deck Dungeon

August 6, 2018 David Neumann 1

iPad, Android Tablets, PC/Mac/Linux • One thing I look forward to every year is a Jeremy Handel sighting at Gen Con. He’s incredibly hard to find, but when you do you won’t be disappointed because he’ll be dressed as someone else. Sure, there’s a lot of cosplay at Gen Con, but not many people cosplay as characters from Sentinels of the Multiverse. This year, my son and I ended up getting sick on Saturday and our time in the convention center was nil from Saturday morning on, so I didn’t get a chance to find Jeremy this year [for the record, we did meet up with Jean-Marc Giffin of Handelabra who was affable as always -ed.], but I did get a chance to play a ton of his latest game, One Deck Dungeon. That’s because Handelabra released the major expansion, Forest of Shadows, the Wednesday night before the Con opened.

The Trese Brothers are back with Star Traders: Frontiers

August 6, 2018 David Neumann 6

PC/Mac/Linux • There’s something a little less exciting about a game releasing when it’s been available on Steam Early Access for a long time prior to going “live”. I mean, I’ve been playing Factorio for so long now that if they took it out of EA and into actual release, I doubt I’d really notice. That said, Star Traders: Frontiers is a Trese Brothers game and we kind of love those around these parts. If you need reminding, they’re the dynamic duo behind the oft-overlooked but much-loved Templar Battleforce. Star Traders: Frontiers went live while I was at Gen Con and I’m dying to dive into it.

A match made in heaven: Playdek and GMT form partnership

July 23, 2018 David Neumann 18

iOS, Android, PC/Mac • When something gets too much hype there’s a good chance that reality will never rise to meet the expectations already formed in your head. That was the fear when GMT started talking about a “major” announcement regarding digital games that would be coming in late July. I was expecting the announcement of something like Labryrinth or, if we were lucky, a digital COIN game being announced. Big, but hardly the earth shaking announcement we were led to believe was coming. Then I found out what the announcement was and, damn, if GMT didn’t actually surprise me with this one. Not only is Playdek making digital versions of GMT titles, but they’ve joined forces and formed a partnership which ensures we’ll be getting GMT games on our devices for a long, long time.

Review: Warhammer 40K: Gladius – Relics of War

July 20, 2018 Alex Connolly 5

Developers have distantly flirted with the idea of a Warhammer 40K grand strategy, but the commitment to rendering a colossal empire management sim in the grimdark future has yet to be fully realised. It would be an interesting undertaking, and while perhaps some conversions and mods have offered glimpses into what might be, we’re yet to see one with the official GW stamp. Along comes Gladius – Relics of War, from Pandora: First Contact devs Proxy Studios and published under the auspices of Slitherine, and while the game has aspirations to the grand strategy genre, it’s best described as a wargame. Or is that Waaaaarrrghgame? Apostates and the pious alike, read on.

Genie-rous Updates for City of Brass

July 17, 2018 Alex Connolly 0

PC, Xbox, Playstation • Ex-Bioshock devs Uppercut Games have enjoyed a very warm reception to their Arabian-themed swashbuckler City of Brass. No tricks here, it’s magical. If you’re not already playing on PC, Xbone or Playstation, it’s worth rubbing the lamp on. Especially now they’ve unleashed two post-release updates, the latest of which is very tidy.

Chaotic stock-trading game, Stockpile, coming to digital via Digidiced

July 17, 2018 David Neumann 0

iOS, Android, PC/Mac/Linux • Digidiced is turning into quite the workhorse. Not only is their port of Isle of Skye currently in beta, but we learned last week that they’re also working on a digital port of the Stefan Feld classic, Castles of Burgundy. Today I was sent a missive of another game Digidiced has in their pocket, the chaotic stock trader, Stockpile. Even more surprising is that it’s already entering beta. Apparently Digidiced has been working on this one for a bit now in secret.

First glimpse of Forest of Shadows for One Deck Dungeon appears

July 11, 2018 David Neumann 5

iPad, Android tablets, PC/Mac/Linux • Considering that Handelabra‘s digital port of One Deck Dungeon is so damn good, it only stood to reason that we’d eventually be seeing the stand-alone expansion, Forest of Shadows, make its way into the app. Earlier this morning we got a confirmation of the digital expansion from none other than the designer and head of Asmadi himself, Chris Cieslik. Not only that, but he sent us our first image of the expansion in action. Well, almost in action. It’s the selection screen, but it’s still cool.

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