Talisman prepares to enter the Firelands

February 2, 2017 David Neumann 1

iOS Universal, Android, PC/Mac • If it seems like it’s only been a few weeks since Nomad Games updated their venerable flagship, Talisman, I can’t blame you. It’s actually been over a month, but the Talisman expansions are so numerous at this point it feels like there’s a new one each time you load up the app. Today is like that, except when I loaded it up there really was a new expansion waiting for me, The Firelands. It’s probably waiting for you, too. Go check, we’ll wait.

HexWar set to tackle the Horus Heresy with Battle of Tallarn

February 2, 2017 David Neumann 3

iOS Universal, PC/Mac • HexWar, HexWar, HexWar. Seems like we can’t go a week without more HexWar news popping up. It’s not rehashing a release we’ve already talked about before, either, it’s all new stuff. First The Great War launches, then we find out they’ve teamed up with GMT Games for more Commands & Colors, and now we learn they’re going to tackle endless war by entering into the Warhammer 40K universe. That’s right, they’ve teamed up with Games Workshop and are bringing a new Warhammer title to PC, Mac and iOS: The Battle of Tallarn.

Early Access Preview: RimWorld

January 30, 2017 Nick Vigdahl 3

PC/Mac • RimWorld is a colony building and survival simulation game that has everything you’d expect from the genre. You’ll act as the architect for a new colony and guide its residents to ever greater levels of survivability, self-sufficiency, and success. This includes zoning the settlement area for residential buildings, farming, and storage as well as identifying what structures should be built, how electricity should be generated, and what tools of production, furniture, and artwork should be used. There’s also the usual research function to build out a technology tree and open up new options. What’s cool about RimWorld is not that it hits these hallmarks of base-building and survival games. It certainly does. It’s not that it does it really well or better than most—though this is also true. What really makes RimWorld so good–I had to force myself to stop playing–are two things: a true open-world style and a relatively unique story-infused narrative.

Review: Don Bradman Cricket 17

January 30, 2017 Alex Connolly 4

Cricket, or baseball with less chewing tobacco. Second only to soccer in terms of global attendance and popularity, but a game of impregnable mystery to our North American friends. [Up until this article, my nearest brush with cricket has been watching Ian Faith smash his cricket bat into a television. -ed.] It was also a sport done a decade-long cycle of digital travesty in the 2000s, so much so that a game heralding one of cricket’s greatest clashes was released in such a state, it was removed from sight and beaten to death with a Gray-Nicolls.

Obsidian announces Pillars of Eternity II: Deadfire

January 27, 2017 David Neumann 0

If you’re like me you have a stack of games that you’ve purchased and have yet to play, both tabletop and on your PC. Time, family, and a debilitating drug habit always seem to get in the way. Poor me! One of these Isle of Misfit Toys wannabes is Pillars of Eternity from Obsidian. Released back in 2015, I purchased it on day one and it has sat in my GoG library ever since with the knowledge that, when I have time and/or quit heroin, I have a really great RPG waiting for me. This week Obsidian kind of kicked me in the ribs and told me to hurry up because Pillars of Eternity 2 is on the way.

1775: Rebellion heading south

January 25, 2017 David Neumann 0

HexWar released 1775: Rebellion last year to much fanfare, only to have the initial release be received less than warmly. Since Matt’s review, the game has undergone several updates fixing many of the issues brought up in the review. They’re not done, either. They’re planning another major update that will not only fix bugs and improve the app, it will also introduce a brand new scenario created by the game’s original designers.

More Commands & Colors coming in 2017 from HexWar and Lordz

January 25, 2017 David Neumann 2

Last week saw Richard Borg’s latest Commands & Colors title, The Great War, make its way to Steam for PC/Mac. We had rumors from GMT Games that more Commands & Colors titles, specifically Ancients and Napoleonics, were on the way but had little evidence to back up those claims. That ended yesterday when GMT released their January update. Not only are both Ancients and Napoleonics on the way, both of them should be in our hands by the end of 2017.

WotC updates Magic Duels with Aether Revolt expansion

January 24, 2017 David Neumann 0

While I know some people can’t get enough of digital Magic: The Gathering, I can safely say that it’s not my cup of tea. Part of the issue is the gameplay of Magic in which you can interrupt your opponent’s turn, casting spells whenever you damn well please. I wish I could tell you that I prefer my turns to be clean and free of interference from others, but the truth is that I just can’t pay attention to both my cards AND what you’re doing. On the tabletop I can sit and ponder a bit, but in the digital word there are timers and hounding and screaming [I think the hounding and screaming might just be in Dave’s head -ed.] reminiscent of my freshman gym teacher when he learned I couldn’t do even one pullup. For those of you who still love Magic on your tablet, Wizards of the Coast has a surprise for you.

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