Space stuff and hexes. What more do you need?

4X sci-fi board game, Exodus: Proxima Centauri, headed to digital

iOS, Android, PC/Mac •

Although there are many 4X games with a sci-fi bent in the tabletop world, only one has made a big splash on mobile, Eclipse: New Dawn for the Galaxy, and that was released way back in 2013. We’ve been told by GMT that Space Empires 4X is in the works and have secretly been hoping that Fantasy Flight would, someday, grace us with a digital version of Twilight Imperium. As of now, though, it’s Eclipse or nothing. That’s set to change this summer when Offworld Games launches Exodus: Proxima Centauri for iOS, Android, and PC/Mac.

Exodus: Proxima Centauri was released back in 2012 by NSKN Games and handles 2-6 players with a playtime of 30-45 minutes each. It has all your 4X tropes with areas to explore, civilizations to expand, enemies to exterminate, and resources to exploit. There are technologies to research and ships to build on your quest to dominate the galaxy. Standard stuff, but the board game has quite a following and has been reviewed rather well.

The folks bringing it to our tablets are none other than Offworld Games who you might remember from Reiner Knizia’s The Confrontation, a digital port of the classic 2-player game sans Lord of the Rings. It was a good port and done with some 3D panache, so I think they’ll do a good job bringing an epic-style board game like Exodus to life. Plus, they won’t have to reskin all the pieces to avoid a lawsuit with this one.

Exodus: Proxima Centauri should be appearing on our screens this summer and it will be available for both mobile (iOS and Android) and desktops (PC/Mac). We do know that it will have both AI for solo play as well as asynchronous online multiplayer that will be completely cross-platform.

Offworld Games has taken this classic title and adapted it for all channels of digital game play. Every piece of the game has been formed into a seamless and intuitive design, easy to use and learn for both desktop and mobile players. We aim to not only provide the awesome board game experience of Exodus: Proxima Centauri, but to expand upon it in ways only the digital medium allows. We want playing Exodus to feel immersive, like players are commanding from the bridge of their capital ships or debating in the High Council chambers, with access to all the tools they’ll needs to make informed decisions while subverting their opponents.

The game features original artwork and scenery, boasting fully-rendered ships and interiors with beautiful spacescapes for an immersive player experience. Customizable skins and characters allow players to show off their accomplishments throughout the game and highlight their skills as fleet admirals to politicians.

Looks like we have another major board game release to get excited about in 2017. No videos of Exodus in action, yet, so take a look at the Starlight Citadel review of the cardboard version.

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Notable Replies

  1. js619 says:

    Haven't heard of this but it looks promising - can anyone who has played The Confrontation weigh in on their multiplayer implementation?

  2. Was just scanning the App Release geeklist on BGG and saw this game on it.

    Any word? It's almost not Summer anymore. :slight_smile:

  3. I've been hoping that it is a surprise GenCon release...

  4. Was just reminded about this, in a roundabout way, by Ars Technica's review of TI4. As summer is now past and the dev's website is un-updated, shall we tentatively pencil this one in for the Disappointments list?

  5. The Dissapointments List is generally my default until an app proves me wrong.

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