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One of the early hits of 2018 has been Slothwerks‘ deck-building roguelike, Meteorfall. We certainly liked it in our review, and the forums here seem to appreciate it as well, to a point. There’s definitely a split on whether it’s too easy or if there’s enough content to warrant a comparison to everyone’s favorite deck-building roguelike, Dream Quest. Maybe not yet, but Slothwerks is on the case. I spoke with them yesterday about the upcoming update as well as any plans for the future.
The upcoming update to Meteorfall includes a new character named Mulford who happens to also be a Necromancer. Oh, sorry, a Necrodude. Sure, he uses the dark arts to raise the dead, but he also wears pajamas, has a rug that really ties the room together, and hates the Eagles. And, while he’s known for raising minions to do his bidding, that’s only one of his talents.
Let’s start with his summoning ability and how they work with the swiping mechanism of Meteorfall. Turns out your minions won’t be somehow standing between you and your opponent’s blows, instead you’ll drop your skellies straight into the bad guy’s deck. They will then cause damage when your opponent simply draws the card.
Necrodude also uses support cards like Bone Armor which add armor based on how many summoning cards you have in your deck. He also has attack cards like Bone Spear (yeah, I’m guessing the guys at Slothwerks are Diablo fans) which do direct damage based on how many minions Mulford has.
It’s not all about the minions, however. The Necrodude will also have a separate pool of cards that allow you to drain the stamina of your opponent and other cards that take advantage of having a stamina advantage. This play style will benefit from dumping the summoning cards from your hand and focusing solely on stamina and punching baddies in the face.
The Necrodude is going into testing in the next week or so, but that’s only the tip of the iceberg in regards to Slothwerks’ plans for Meteorfall’s future. Coming after Necrodude they will look at adding the ability to choose the three cards added to your starting deck each game as well as adding a Hard mode for those of you who are finding that the Lich is a pushover. Lastly, they’re already looking at another new character, some form of Hunter character. What that might entail is still a mystery, but at least we know that Slothwerks isn’t acting very sloth-like when it comes to keeping Meteorfall feeling fresh.