Review: Missile Cards

April 27, 2017 Nick Vigdahl 1

Windows, coming soon to iOS • YOU’VE PLAYED 5 hours. Nice of Steam to keep a tally of how much of your life you spend gaming, isn’t it? I don’t really need Steam to explain that crap-I-stayed-up-too-late-gaming-and-now-it-is-2AM feeling, though. I shouldn’t have started playing so late, but then again, I didn’t expect to spend five hours on Missile Cards, a game I had just installed earlier that day. Problem is, I just couldn’t stop.

Card Thief caught breaking and entering Google Play this weekend

April 20, 2017 David Neumann 2

iOS Universal, Android • One of the best titles of 2017 is by the little powerhouse developer, Tinytouchtales. Of course, I’m referring to Card Thief, which was released for iOS back in March and stole more than just gold and trash-filled treasure chests…it also stole our hearts. Zing, pow! I threw myself a fastball and hit it out of the park. I’m going to sit here and congratulate myself for a bit more, but if you don’t want to hear it you can head past the jump and hear all about Card Thief showing up for Android.

North Star’s Evolution is…evolving?

April 11, 2017 David Neumann 1

iOS, Android, PC/Mac • Before we begin, I need to tell you that, yes, I’m ashamed of that title but low-hanging fruit and all that. Ok, now that that’s out of the way, let’s talk about Evolution and how you can sign up for the alpha.

Review: Onirim

April 11, 2017 Kelsey Rinella 2

iOS, Android • Onirim is a highly-regarded, fast-playing solo card game by Shadi Torbey and Z-Man Games, and is now a highly-regarded, even faster-playing ideal phone game by Asmodee Digital. Perhaps the easiest single-sentence summary for Stately Play readers is this: Card Crawl is more like Onirim than Card Thief, and this stands as a strong compliment to all three games. Card Crawl gave about as much satisfaction as a turn-based game could offer in such a brief playing time, and Onirim gives us decisions with a similar tactical feel and memory element. Card Thief has much in common with Card Crawl, but Tinytouchtales innovated with it enough that a third game could be more similar to their first outing without being redundant. In other words, Onirim fills the same niche as Card Crawl while still being sufficiently distinct to justify itself.

Race for the Galaxy heading to mobile. This time, for real.

April 10, 2017 David Neumann 74

iOS Universal, Android • If you’re one of our seven readers (and, if you’re reading this, you are! Thanks!), you might have noticed that we announced a mobile version of celebrated card game, Race for the Galaxy, last week and then promptly removed said story. No, it wasn’t an April Fool’s joke or a prank on our part. Instead, it was me being an idiot. I received a press release for RftG last week and promptly posted the story only later realizing that the press release contained an embargo and I shouldn’t have spilled the beans until today. Now, after doing this for over six years I still haven’t grokked the purpose of embargoes on press releases but we also don’t want to be dicks, so we’ll try to abide by them as much as possible. My inner voice just told me that none of you give a rat’s ass about any of this backstage nonsense and just want to know if RftG is coming to mobile or not. Yes, it is, and you’ll have it on iOS and Android on May 3.

Asmodee won’t stop, releases Onirim today

April 6, 2017 David Neumann 11

iOS Universal, Android • At the end of last November, Asmodee Digital started their deluge of board game ports with Colt Express and haven’t let up yet. In fact, if my counting is correct, Onirim will be their sixth release in just over four months. One constant of the Asmodee releases has been their failure to adhere to the tenets of our multiplayer manifesto, creating multiplayer experiences that have been less than stellar. Onirim manages to dodge that bullet by being a completely solitaire experience and it just happens to be available right now for iOS and Android.

Nomad Games bringing Fighting Fantasy to digital, but not what you’re thinking

April 3, 2017 David Neumann 0

iOS, Android, PC/Mac • When you think of Fighting Fantasy books, you probably remember solitary dungeon romps with your trusty d6s in tow and pining for the love of another human being. Good times. Gamebooks like The Warlock of Firetop Mountain, City of Thieves, and the Sorcery! books replaced my parents for a good chunk of my adolescence and it seems these books can’t stop being brought back to life on our phones and tablets. Heck, we just had a new version of Warlock of Firetop Mountain land a month or two ago, and the Sorcery! saga was brought to life in ways my pimply-faced self couldn’t have imagined thirty years ago. Nomad Games, creators of digital Talisman, have joined forces with Fighting Fantasy to bring some of these old titles back to life. They’re not doing it with stodgy pages and, you know, reading. Blech! Instead, they’ve added dice and cards and are turning the whole thing into a boardgame-esque romp.

Card Thief updates to version 1.1

March 30, 2017 David Neumann 0

iOS Universal, (Android coming soon) • It’s not often that we post about app updates unless they include some major new features or content, but here we are prattling on about an update to the excellent Card Thief which adds neither. It’s almost as if it’s been a slow news week or something.

Age of Rivals mashes the CCG and civilization building genres

March 22, 2017 David Neumann 5

PC/Mac (available now), iOS/Android (coming soon) • Just a hint to developers out there who want Stately Play to cover their titles: include “Through the Ages” in your subject line and it’s sure to make it to the front page. Age of Rivals developer, Roboto Games, did one better. They told me their latest title, Age of Rivals, is a cross between Through the Ages and 7 Wonders. Insert “Shut Up and Take My Money” meme here.

Review: Card Thief

March 21, 2017 David Neumann 7

iOS Universal, Android (coming soon) • Neil Gaiman is my favorite (living) author. I haven’t read anything from him that I’ve disliked, and will buy any new book he writes without even knowing what it’s about. I feel the same way about Wes Anderson’s movies, even though I’m not a hipster (and if you call me one, I’ll take off my glasses and jaunty hat and we’ll have to go outside, mister). For some reason, certain creators just connect with each of us regardless of what they put their minds too. It’s no different in the digital realm. For a long time, Blizzard was my spirit animal, then Playdek. I still like both of them, but I’m starting to think that Tinytouchtales is the one. Maybe it’s the art, maybe the gameplay. Probably both. Whatever it is, they know how to crawl inside my head and hit all the right buttons. Card Crawl is still in there, tapping away as one of my favorite mobile games ever. Their latest, Card Thief, might be even better.

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