iOS Universal • I have kids in two different school systems, one in public high school and the others in a private elementary school. Although the schools are merely two blocks apart and many, many families in the area have children at both schools, we learned that they rarely manage to sync their schedules and, as such, their spring breaks never coincide. This led to the past two weeks when I was traveling and then home with children, both of which really cut into my writing time here at Stately Play. Today, the house is empty and I couldn’t be happier. Not only does that mean I can actually sit and write again, but it also means I’m back to not wearing pants. Freedom. None of this has anything to do with the topic of this post, however, which revolves around one of the true maestros of the App Store, Michael Brough. His dungeon-crawler/puzzler/roguelike Imbroglio has just expanded with Phlogiston.
iOS Universal • It’s been a while since we’ve posted anything relating to the App-ocalypse, the destruction wrought on the App Store when iOS 11 dropped last September. It was at that point that 32-bit apps were deemed unworthy of our love and sent packing. One of the better casualties was the digital rendition of Stone Age from Campfire Creations. This wasn’t a huge surprise, considering that Campfire Creations died a while back, leaving no one to update the app. Turns out, Campfire Creations wasn’t quite dead and, in fact, are feeling better. They definitely don’t want to go on the cart. How can we be so sure? Yesterday, Stone Age was updated to work with iOS 11.
iOS Universal • Well this was supposed to be a big surprise with an embargo in place for early this morning, but it appears that was broken yesterday afternoon when a trailer appeared in our forums and tweets started floating about Twitter. I guess the embargo was more “guidelines” than actual rules, to quote Captain Barbossa. So, with the cat out of the bag, I present to you a new Warhammer Quest 2 expansion: The Lord of Khorne.
iOS Universal • The Room: Old Sins is the fourth title in the vaunted The Room series of puzzle games, the first of which came out way back when the iPad 3 and iPhone 4S were the pinnacles of mobile gaming. The first game was a revelation, mixing cutting edge and realistic graphics with a tactile feel that you could only get from a touchscreen. The next two games in the series offered more of the same touchy-feely puzzles while expanding the size and scope of the world in which the puzzles existed. The Room: Old Sins doesn’t do anything new to change the well worn formula, feeling much like every other game in the series. Luckily, that’s exactly what we were hoping for.
iOS Universal, Android • The end of every game of Battle of Polytopia is an exercise in building self-esteem. I finish each game feeling great about how I did and then see my score is several hundred thousand points behind anyone on the leaderboards. Hooray for me! The only thing that would be more gut wrenching would be your friends personally crushing you in-game. That’s what we have to look forward to as Battle of Polytopia gets updated with multiplayer in February.
iOS Universal, Android, PC/Mac • We looked at the Steam version of original board game, Antihero, last year and kind of loved it. We knew it was coming to mobile at some point down the road, but yesterday it just showed up on the App Store without any warning. Did we do something wrong to not get a press release? Does Versus Evil hate us? Probably, but I like to think they were just releasing it all stealthy. You know, like a thief in the night. Because it’s a game about thieves. Yeah, you’re right, they probably just hate us.
iOS Universal, Android • Sigh. Look, I’m all for new games on the App Store, but at some point we need time to, you know, actually play some of the games on the App Store. Can we slow down a bit? Today’s new addition and must-try is Lotus from Renegade and Dire Wolf, the same pair behind another board game puzzler, Lanterns: The Harvest Festival. Like that game, Lotus has a zen-like quality to it and is more of a relaxing card game than cutthroat experience. It also has flowers, lots of flowers.
iOS Universal, PC/Mac/Linux • Fez looks like one of those games 12-year old me would have loved but old, decrepit me should detest. Like all platformers, it looks as though it requires at least a modicum of dexterity, something I haven’t been in possession of since I was 24. Still, like Braid or Super Meat Boy, it’s one of those indie platformers you hear about even if you’re not a fan of the genre. Today Fez made its way to the App Store so I gave it a go. Lo and behold, I’m not as worthless as I thought I’d be.
iOS Universal • It’s already been a great year for solitaire card games on mobile. We’ve had Card Thief, Onirim, and Miracle Merchant, all of which are GOTY-quality apps. Zach Gage felt he needed to jump on the bandwagon–Typeshift didn’t suck up enough of my time earlier this year–and yesterday he released his latest title, Flipflop Solitaire. Yes, it’s just solitaire, but somehow Zach Gage has made it much more. How does he do it? I’m guessing it’s the little bit of love he puts into every app.
iOS Universal • Loaded up with Ny-Quil and Ambien, I attempted to go to bed well before my normal sleepy time last night in an effort to kill the virus currently treating my lungs as a waterpark. Twenty minutes later a tweet popped up on my phone announcing that Warhammer Quest 2 had arrived on the App Store. I tried–I swear I tried–to stay awake and play the hell out of it, but the drugs won and I managed to almost complete the intro/tutorial dungeon before blacking out. I know, this is probably the saddest story you’ve heard all week. Sorry to bring the room down. On a positive note, Warhammer Quest 2 is out and you should be playing it.