iOS, Android •
I realize that mushrooms are merely the sexy parts of a gigantic microscopic decomposer spreading for miles under the forest floor, slowly digesting any and everything dead, but they’re so damn tasty. Seriously, I love the things and would put them in nearly everything if they didn’t cause all three of my kids to display their revulsion via dry heave noises. I’ve never actually gone and hunted my own from the wild because I’m ignorant and lazy [two qualities that define Dave regardless of activity -ed.]. For those of us who love the shroom, but aren’t devoted mycophiles, there’s Morels, a 2-player card game released in 2014 that’s making its way to mobile next week.
Morels is a quick, 2-player card game of mushroom hunting created by Two Lanterns Games and released in 2014. I’ve never played it, but that’s going to change next week when Mossbark Games brings it to life on our phones and tablets. As you can probably tell, I’m just trying to tread water and fill some word space here before getting to the blurbs….and….go:
First blurb comes from the game’s BGG page where we learn a bit about how the game itself works:
Morels, a strategic card game for two players, uses two decks: a Day Deck (84 cards) that includes ten different types of mushrooms as well as baskets, cider, butter, pans, and moons; and a smaller Night Deck (8 cards) of mushrooms to be foraged by moonlight. Each mushroom card has two values: one for selling and one for cooking. Selling two or more like mushrooms grants foraging sticks that expand your options in the forest (that is, the running tableau of eight face-up cards on the table), enabling offensive or defensive plays that change with every game played. Cooking sets of three or more like mushrooms – sizzling in butter or cider if the set is large enough – earns points toward winning the game. With poisonous mushrooms wielding their wrath and a hand-size limit to manage, card selection is a tricky proposition at every turn.
Next is from Mossbark and deals with what we can expect in the app (and, yes, it has asynchronous play!):
The official digital adaptation of the beloved card game Morels.
The woods are old-growth, dappled with sunlight. Delicious mushrooms beckon from every grove and hollow with many tasty varieties awaiting the savvy collector. Forage, sautée with butter over the fire, and cook your way to victory!
Elegant digital conversion of the card game by Brent Povis
Online cross-platform asynchronous 2 player games
Local pass & play
Solo play against 3 AI difficulty levels
Game modifiers: try a new way to play!
36 achievements to earn
Translated into: English, German, French, Italian and Spanish
No ads or microtransactions.
So, there you have it. Another new developer is getting into the digital board game scene and I couldn’t be happier (mainly because they’ve made my job easy by creating a trailer and detailed press release. Yep, it’s all about me.)
Look for Morels when it goes live on November 29 on both the App Store and Google Play.