iOS, Android, PC
Temple Gates came out of nowhere in 2017 to rock our worlds with the, still fantastic, digital port of Race for the Galaxy. While we know they’ve been working on it’s dicey cousin, Roll for the Galaxy, we also know that they’ve hooked up with Stone Blade Entertainment and have been working on their 2-player card battler, Shards of Infinity. Looks like the latter has been getting the bulk of the attention because, today, they announced that beta signups are open.
Shards of Infinity is a 2-player deckbuilder which differs from that other big 2-player deckbuilder from Stone Blade in a few important ways. First of all, it’s not a victory point chaser. Instead, it takes a CCG approach in which each player is trying to reduce their enemy to 0 hit points. Secondly, it uses a resource called “mastery”. You begin the game with none, and can buy some each turn. If you reach 30 mastery, you can unlock your Infinity Shard and instantly beat your opponent.
The digital version from Temple Gates looks to follow in the very polished shoes of Race for the Galaxy. We’ve been promised online multiplayer, an AI based on Keldon Jones’ awesome AI used in RftG, and hotseat multiplayer. From the press release:
Shards of Infinity is the second mobile board game release for Temple Gates Games, coming on the heels of the award winning Race for the Galaxy app. “The reason to play a board game on your phone is to take advantage of digital-only features,” says Theresa Duringer, CEO of Temple Gates Games, “including AI, automated setup and score keeping, and the ability to play with friends remotely. Our goal is to nail these with lickety split performance.” The AI for Shards of Infinity is an extension of Keldon Jones’ AI for Race for the Galaxy, which uses neural networks to create challenging opponents.
The beta is open right now to iOS, Android, and Steam users and you can signup right here. From what I can gather, if you are an Android or Steam user, the beta will be in the Early Access format. That means you’ll have to pay for it up front, but will then own the app when version 1.0 rolls around. iOS, on the other hand, offers a free beta experience, but you’ll have to buy the app when it goes live at the actual launch. So, it’s pretty much the same thing, I think.
Head over and sign up now and we’ll keep feeding you any new info we can glean about Shards of Infinity before its expected release in Spring of 2019.