iPad, PC/Mac/Linux, Switch, Xbox, Playstation • When Darkest Dungeon came out for iPad last fall, I instantly became addicted and played it more than I had in the previous three years it had dwelled on my laptop. I know the love for DD wasn’t universal with many complaining about the wonky UI that could be both tiny and fidgety at the same time, while others saying the difficulty level went beyond their definition of fun. Both were valid points–it’s close, but not a perfect port–but I loved it and kept throwing my hapless adventurers right into the woodchipper with the hope that the Crimson Court and other expansion content would soon arrive on the platform. Today is that day.
PC • Huge insectoid monsters of doom and destruction burst forth from the earth and turn their monstrous eyes upon a futuristic human civilization for a snack. “We’re all screwed,” the people exclaim, but you know better. See, there are equally giant mechs in the future packed with explosive fly swatters (not literally) at the ready, all you need is a little time travel which also comes in handy if they fail. Just zip forward, grab some more mechs and try again.
iOS Universal, Android • We’re not huge fans of hyperbole here at Stately Play–the best damned site in this or any other universe–but when a game like Meteorfall shows up, it seems appropriate. Meteorfall is good. Dare I say, super-duper good. So good, in fact, that I’m sticking it in the running for Game of the Year and it’s not even the end of January yet. Why am I telling you this? Because it’s a review, dummy. [Dave fell on the ice, hitting his head on the concrete yesterday and has been calling everyone–even his wife and kids–“dummy” ever since. We’re hoping the concussion symptoms go away soon but, until then, please take no offense. -ed.]
PC/Mac/Linux (First Access now), Tablets (down the road) • An alien spacecraft streaked down from the sky and plowed into the desert. It spoke to you when you arrived, and now you’re considered a prophet. It’s on you to lead your newfound followers through a desert wasteland in search of a new home, a journey fueled by the promise of the unlimited powers and ancient knowledge of an alien race.
iPad, Switch, PC/Mac/Linux • One of my favorite titles of 2017 was the iPad version of Darkest Dungeon. Strangely enough, one of my favorite games of 2016 was the Steam version of Darkest Dungeon. Santa brought my youngest a Switch this Christmas, but I’ve been finding loads of time to log onto it myself. Today, Darkest Dungeon released for Switch and I have a feeling it might pull of the hat trick and become one of my favorite games of 2018 as well.
PC/Mac/Linux • I still haven’t figured out how to use Steam. I mean, I play games on Steam quite a bit, but scanning the store for new arrivals and Early Access gems isn’t something I’ve acquired a skill for. As such, I have to wait until I see someone tweet or post about a Steam title before I’m aware it exists. Slay the Spire is a recent example. I’ve been playing the Early Access version for a couple days, thinking I stumbled onto something special, only to find that it’s been available for 2 months now and we’re the only damn site that hasn’t written up something about it. So, just ignore the fact that Slay the Spire isn’t a brand new release and play along.
iOS, Android • I’m officially over collectible-card games. I’m done buying packs and chasing rares all to play random people on the Internet. I do love the strategy of deck building and tactics of turn-based card slinging, however, which makes me happy we have people like the fine folks at Slothwerks making games for us all to enjoy. Games like the upcoming Meteorfall.
Tabletop • There aren’t many activities where being a friendless abomination is actually a boon, but board gaming is getting there. There’s a bevy of solo board games on the market and it seems like I’m discovering more and more of them each week. Asmadi‘s One Deck Dungeon is a one or two player affair (you can play up to four with two copies), but I’m going to focus on the solo game. Because I’m alone. Yeah, I already covered that. Even if you’re one of those cool people with family and/or friends who want to game with you, this review might still be illuminating [illuminating is not a word I would apply to any of your reviews -ed.]. That’s because our friends at Handelabra will be bringing ODD to our PCs and tablets later in 2018, meaning what follows should be applicable to all you digital board gamers as well.
PC/Mac/Linux • Back when we ran another certain website a strange card game/roguelike/action combat game made its way to Steam. It was Hand of Fate from Defiant Development and wasn’t like anything we’d ever played, except for the combat which was like several other games we’d already played. That wasn’t a big deal, because the mix of everything into one big stew ended up being a tasty package indeed. I tend to not follow Steam as close as I should so I wasn’t aware of a sequel in the works but last week it stopped being in the works and became a full-fledged release. In other words, it was a happy surprise to be playing Hand of Fate 2 over the weekend.
PC/Mac/Linux • Due to some unforeseen issues that popped up yesterday, I wasn’t around the Stately offices to sound the alarm when Handelabra unleashed their latest endeavor, One Deck Dungeon, on Kickstarter. I’m back today, so…um, Handelabra has launched the One Deck Dungeon Kickstarter. Yeah, I really should have practiced this intro more.